Dec 12, 2022
Trent
Kusters chats with Josh Sawyer,
the Game Director behind Obsidian
Entertainment's Pentiment.
Together they discuss his long career in game development from his
start at legendary studio Black Isle to his current work on
projects like Fallout:
New Vegas and the Pillars of
Eternity series; how he successfully pitched a
narrative-focused 16th-century murder mystery; how a small team
created an experience full of historical detail and references; and
how to have fun with fonts.
Watch this episode on our Youtube
channel.