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Aug 24, 2020

Austin Wintory chats with Ilan Eshkerione half of the composing team behind the Playstation 4 summer hit, Ghost of Tsushima. Austin and Ilan discuss working with Sucker Punch, his prior work in games and feature films; working together with and learning from Michael Kamen; the distinction between craft and art;...


Aug 10, 2020

Robin Hunicke chats with Kim Belair of Sweet Baby Inc. to discuss how she got her start as a community developer for Ubisoft, diversity as innovation, confronting pre-conceptions regarding your game audience, and working together as a collaborative team. 

Kim Belair is a writer, narrative designer, and the Co-founder...